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Development on the Road Trip
You can (sometimes) do a surprising amount of development on the road
Day one of Dennis and AnnMaria’s most excellent road trip was fairly productive for me. While Dennis drove to Las Vegas, I was able to get done about 40% of the code for an anxiety measure. These data will be collected in the second in our new game series, as well as start on the structure of that game for login, choices, etc. I also was able to review a program for sound editing and plan out a little more the software to use for the game design class I start teaching next week at Spirit Lake.
Today, even though Dennis only drove less than half the time, I was still able to have three conference calls and go through most of my email. It was hard to get much development done on anything with the Internet not available for hours. Every time I’m somewhere without Internet access, whether it’s an airplane or the middle of a desert, I am once again appalled at the amount of software that just doesn’t work because it was designed assuming everyone, everywhere would always have access to the web.
You can even submit a new game series while driving through the desert
We decided to market our decision-making games through The Julia Group rather than 7 Generation Games…