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Start-up Diaries: Everything works out differently than you expect
How did adding team in Chile lead to an explosion in productivity in the U.S. ? That doesn’t even make any sense, does it? Listen and learn.
I came to Santiago as part of Start-up Chile, leaving our U.S. office with 2/3 of the co-founders. We spent a good bit of time on a Chilean game which, well let me just say, at the end of it that Maria had declared two developers and the game itself “Dead to me.”
Like this guy, but more dead
Despite these “failures” we had our best year ever! How did THAT happen?
We’re up from 24 game versions across Windows, Mac, iOS, Chromebook and Android to 51. We had our best year ever in terms of development. Our users are up 41%. As I’ve said before, even though it may seem as if we only made a few hours of progress each day, over our whole team, those minutes and hours add up.
Lesson 1: Learn to tell false starts from failures
Although our first game did not come out the way we wanted, we hired a new Country Manager, Daniel Mondaca, and he had the idea for two augmented reality apps.
You can get, free, Counting by Two Languages in the App Store or in Google Play , an app which he designed with Maria Burns Ortiz and Adekola (who left us after he finished graduate school in December. We are still sad.) It’s our first and only app for…