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Teaching Game Design at Spirit Lake
It’s been a great start to the summer session teaching game design at Warwick Middle School. Students started off playing two math games, an adventure game, and a collector game. We discussed the idea of game genre and what is needed to make a video game — assets, code, storyline. We also talked about what else goes into game design, like a discussion of game mechanics.
But first, software testing!
Because not testing enough is a major flaw in most new developers, we discussed that’s briefly and then, before leaving the building, everyone took a photo and uploaded it to One Drive so that we knew that the camera worked on each iPad and that the media could be uploaded.
Did you know that teaching game design can be done outdoors?
The weather at Spirit Lake is beautiful and what better way to learn about photo and video editing than to create your own assets? Thanks to the wonderful paraprofessionals, we were able to split the students into groups of 3 or 4 and walk around the area taking pictures and videos.
After 45 minutes walking around town, we regrouped in the classroom and discussed possible game ideas. We came up with